Dear Renaissance Worker, Artist, Artisan, and/or Knowledge Worker,

I can easily imagine you generating $5,000 per year of sweat equity in projects like this in return for an average of l hour per day of your knowledge worker and creative working class kind of labor power, or, 5 hours per week, 20 hours per month, 250 hours per year. I can imagine a share the profit formula that could find a good profit or even a windfall at the end of certain projects.

Let me know if you wish to be in an on-line conversation about incrementally creating “developer communities” for “renaissance projects” with our old homes and buildings. Developers like yourselves would offer more your cultural, social, spiritual, and sweat equity capital. No money just labor outlays. We would work our way from homes to hamlets to villages like Soldiers Home, Pabst City, and Boys Tech, for starters.

I hope to inspire your giving some thought to developing hostels and hamlets for ourselves and the wider world, right here in old Milwaukee homes and neighborhoods, transformed into perfect, very small habitats for living, working, learning, promoting, and peddling.

milwaukeerenaissance.com/Main/UrbanVillages

Urban Village Hamlets and Hostels grew out of some of the essays below:

milwaukeerenaissance.com/Main/BuildingDevelopmentCommunities

milwaukeerenaissance.com/Main/MilwaukeeTransformsItselfFromAWorkingClassIndustrialCityToACreativeClassRenaissanceCity

milwaukeerenaissance.com/Main/RenaissanceWorkerThoughts

milwaukeerenaissance.com/Main/RenaissanceWorkerStories

milwaukeerenaissance.com/Main/SpanishLessonMantra

milwaukeerenaissance.com/Main/CivilRights

milwaukeerenaissance.com/Main/PublicArtAndRitualForReconciliationRebirthOfFreedomAtTheSoldiersHome

milwaukeerenaissance.com/Main/KnowledgeWorkerArtistArtisanalCity

milwaukeerenaissance.com/Main/UrbanFarming

milwaukeerenaissance.com/Main/FarmerWillSays

milwaukeerenaissance.com/Main/AssumingMilwaukeeIdeasOfGreatValueForNationBuilding

What say?

Why not?

Clear sailing,

Godsil

Last edited by g.   Page last modified on November 06, 2005

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